Re: Magic: Rive (M&B)
There's no errata I found, and I looked. It just seems wildly powerful, like the ability to insta-kill robots, automatons and other foes. 1 FP is totally in line with spell damage, it's just there are normally limitations; Missile spells take time to get up to snuff and are capped. Jet spells are totally capped.
Rive just seems to destroy.
For context, I'm going to be playing in a Giant Fighting Robot fantasy game, and those Robots are going to be entirely artificial and run off a large pool of FP. Rive would let me just REK with a single casting that blew the FP pool.
I might have to ask my GM to nerf it.
Thanks, all. If there's more insight here I'd love to hear it.
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