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Old 09-29-2019, 01:35 PM   #6
Fred Brackin
 
Join Date: Aug 2007
Default Re: Mixing kinds of Magic

Quote:
Originally Posted by Plane View Post
I wonder if maybe there was some kind of cap like you can't have a spell at a higher proficiency than any of its prereqs to emphasize building lower-level spell techniques up?
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This would not effect default Magic and usually not its' derivative systems like Threshold or Ritual Magic as outlined in Basic either. The efficient build will have 1 pt only in each Spell. Maybe 2 in Enchant.

It's probably even worse for systems where you actually do buy "spells" as Techniques. You very, very quickly reach a point where it will always be cheaper to buy up the Skill everything Defaults from.

If you want to change that and make people spend more cp and/or jumpt through a lot of hoops to be able to do magic you run the risk of everyone saying "I'm going to play a Barbarian! Or maybe a Swashbuckler.".
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