View Single Post
Old 12-10-2017, 10:31 AM   #7
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Questions about High-Tech/Ultra-Tech Gun Interactions.

Quote:
Originally Posted by RedDragon View Post
I'm sorry, I should have clarified; I'm using the optional rules for EM guns from this forum post: http://forums.sjgames.com/showthread.php?t=147082

So Gauss guns have the armor divisor dropped and their base damage increased. This makes it an upgrade to use other bullets, rather than a downgrade.
Well, since that explicitly says that discarding-sabot options can be added on, that's clear enough.

Using HT ammo rules with UT is still a bit inherently fraught because, as noted, UT was not written with any reference to HT and stuff just doesn't line up. But that does make the general EM ammo issue less of a mess.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote