View Single Post
Old 09-01-2016, 11:02 PM   #12
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Flat Cost for Techniques

For Tech/H I believe he'll want cost(0.25/0.5/0.75/2/3) but otherwise, what Armin said should work. Most techniques default to no more than skill-10, so a cost progression of cost(0.1/0.2/0.3/0.4/0.5/0.6/0.7/0.8/0.9/1/2) and cost(0.1/0.2/0.3/0.4/0.5/0.6/0.7/0.8/0.9/2/3) should cover all the bases.

I will note that this may not work quite nicely with Techniques that aren't limited to the defaulted skill level (I believe a few are limited to Skill+4 or something), but should work for the vast majority of them.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote