So I called this a version of Cosmic combined with Cyclic. See the blog post
here for how to implement it.
Quote:
Cosmic, Wandering Cycles
+50% If the original target dies, the remaining cycles "jump." Treat this as if you were making a new attack, using your original attack roll (not including the original range penalties), but originating from the afflicted target. The new target suffers the remaining cycles.
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