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Originally Posted by Dalin
I love the improvised weapons concept; every battle would be a bit different. With the "carries no weapons" I would worry that it would be easy enough to just borrow another PC's backup weapon, in which case it might just slow them down a tad at the beginning of combat. If that was somehow forbidden (like the character believes that the Fates will provide a weapon, or not, as they see fit), then it would be similar enough.
As a GM, I'm not wedded to multiples of five. If we figured that one of these was worth 12 points, I'd be fine with that.
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Makes sense to me too, if it’s more restrictive than -10, and allows more options than a similar -15, call it a -12.
For the slight difference between them, ye could split it as -12 for Use only Improvised Weapons and -13 for Carry No Weapons (or even Use Only Immediately Improvised Weapons)... a quirky restriction on a Vow :)