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Old 11-02-2019, 09:34 PM   #164
lokke
 
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Join Date: May 2012
Location: Asgard
Default Re: The unofficial new units thread

Dalek [DAL]

Att: S, Rng: 2, D2, M2 (inf)

Daleks usually appear around a crashed saucer, though sometimes they just appear randomly in small groups. Like infantry they will start with 3 Daleks on a stand.

When they first appear each player rolls one die. The highest roll controls the Daleks.

Daleks must move towards enemy units and attack them unless they are in a prepared defensive position, or are defending the saucer whilst it is being repaired. Or they see a medic, in which case they may become confused and do nothing for a turn.

Whenever the controller moves a Dalek or rolls a die for a Dalek, or destroys an enemy unit with a Dalek, he must shout "Exterminate!" loudly, and with the proper voice. If he forgets and his opponent calls him on it, the control of all Daleks immediately passes to the other player. This can happen in the middle of a move.

Dalek Powerguns always attack at 1:1 odds, no matter what the target is. These odds can never be altered in any way.

When targeting Ogres, like anyone else they may only target individual systems.

Daleks can target CMs.

Daleks prefer to target civilians, though they will often pursue them for a couple of turns before exterminating them.

Special Weapons Dalek [SDAL]

Att: S, Rng:3, D3, M2 (inf)

One in 15 daleks will be a Special Weapons Dalek.

SDAL Powerguns always attack at 2:1 odds.

Special Weapons Daleks never talk. If the controlling player forgets this and his opponent calls him on it, the control of all Daleks immediately passes to the other player.

Last edited by lokke; 11-02-2019 at 09:46 PM.
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