Quote:
Originally Posted by CaptComic
I am totally not getting what to do in this scenario. The train won't move until turn 8. The game ends the scenario as a Paneuropean loss on turn 12 if the train has not left the map. The train moves no more than 1 hex per turn. The distance to move off the map is about 12 hexes, so the train won't leave the map until turn 20 or so.
What am I missing?
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At the beginning of each turn the train can move, you can change the train's speed up or down by 1 increment. So you need to increase the train's speed to get it off the map.