Electronics Operation (Communications):
<Specific code/cipher use>,
Telegraphy.
Electronics Operation (Communications, EW or Sensors): Triangulation {Enhanced Senses}.
Electronics Operation (Media): Synching {Pyramid #3/62}.
Escape:
Dislocation, Slip Handcuffs {Basic}, Total Exhalation {Underground Adventures}.
Esoteric Medicine: Speed-Bandaging {DF11}, via a Unique Technique perk.
Exorcism: Speed-Exorcism {DF11}, via a Unique Technique perk,
<Spirit type>.
Explosives (Demolition): Set Trap {Basic}.
Explosives (Demolition or Underwater Demolition):
<Structure Type>.
Explosives (EOD or NOD):
<Bomb Type>.
Explosives (Fireworks):
<Device Type>.
Farming:
<Specific crop, Crop type>
Fast-Draw:
<location>, Toe Flip {Action 3}.
Fast-Talk: Pig in a Poke {Pyramid #3/54}, Shell Game {Social Engineering}, Short Change {Pyramid #3/54},
<Specific person>.
Fishing:
<Equipment form>.
First Aid: Speed-Bandaging {DF11}, via a Unique Technique perk, Blood Vessel Pressure {Low-Tech}, Resuscitation {Zombies}.
Flying:
Guiding
Forgery:
<Particular Document>.
Fortune Telling: True Tarot {Horror}, and equivalents for other methods.
Gardening:
<Specific crop>.
Hazardous Materials:
<Specific hazard, Specialisation>.
Herb Lore:
<Elixir>
Hiking:
Guiding
Housekeeping:
<Specific problem>.
Hypnotism: Hypnotic Freeze {Madness Dossier}, Remote Hypnosis {P:tW, Supers}.
Intelligence Analysis: Piggybacking {Pyramid #3/54}.
Interrogation:
Good Cop/Bad Cop.
Intimidation: Badger Game {Social Engineering}, Power Gaze {Pyramid #3/54},
<Specific person>.
Jeweller:
<Specific item>.
Jumping: Human Missile {Supers}, Quick Mount {Gun-Fu, Low-Tech, MA}, Running Climb {Action 3}.
Knife: Purse Cutting {Fantasy}.
Knot-Tying:
<Knot Family>