Quote:
Originally Posted by ArchonShiva
Well, you asked about I Smell a Rat and Hall of Judgement. Certainly you could start lower, but I wouldn’t throw such PCs right into those adventures!
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Yes I did, you're right. I did start another thread where I asked specific advice on how to tone ISAR for swash and a cleric:
http://forums.sjgames.com/showthread.php?t=165836
But you're completely correct that both adventures seem quite hard for smaller crew.
Quote:
On hirelings, a priest with a vow of not striking a living being, a cowardly thief who is great at traps and locks, a buffing wizard or a line-holding shieldmaiden who basically All-Out-Defends every turn can add a lot to a team while adding little overhead.
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Very good ideas, thank you!