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Old 02-09-2018, 09:13 PM   #7
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: The Fourth Attribute...

Quote:
Originally Posted by tbeard1999 View Post
OK, so you’ve just been made the Czar of All TFT. You decide to add one - and only one - attribute for the game. What is it?
Easy, peasy: HT (Health); it solves so many of the fundamental problems with the existing system in terms of fatigue versus hits, attribute bloat (it's far harder to get there when you're trying to up FOUR attributes), straightforward encumbrance rules, disease and poison effects, etc., etc., etc.

Of course this was originally proposed back when TFT was still being published in the early 80's and was so popular (and simple) a suggestion that it was incorporated by Steve into GURPS as an obvious step...

It doesn't solve many of the issues revolving around IQ, of course, but if you decouple Talents/Spells capacity from IQ (or significantly increase capacity by multiplying IQ by some number, as has been mentioned elsewhere), most of those difficulties fall away as well.
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