Quote:
Originally Posted by AlexanderHowl
Which is fine, but GURPS uses the USA as the baseline because it is produced by a US company. Therefore, the baseline should reflect the reality of life in the USA, with everything measured relative to that baseline. For example, the average person in the world is Poor relative to the average person in the USA but, since they live in a Poor society, they have Status 0 relative to their neighbors.
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This would be true if the game was primarily played at TL8 or TL7. But its meant to cover a variety of genres, and to be flexible enough to handle anything. The default could also be argued to be medieval Europe.
Its not an ideal situation, I agree, but boosting first world high wealth isn't terribly complex.