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Old 04-08-2021, 11:41 AM   #8
Varyon
 
Join Date: Jun 2013
Default Re: Improved Melee Defaults for Skilled Combatants

Quote:
Originally Posted by JulianLW View Post
But training in one Melee Skill should logically give some improvement to other, untrained skills.
Just spitballing here, but what if you lump all the melee/unarmed combat skills into a single VH skill, then allow buying up what were previously individual skills as Average Techniques, up to +4 over Melee Combat (or whatever you name the single skill)? You might be able to boost this to +8 with a Technique Mastery Perk, if you really need someone who's emphatically a sword-master or whatever. Note that, due to the fact it's rarely worth the points to buy 3 Techniques for the same skill (and almost never worth it to buy 4 or more, unless you can reliably stack them), you'll probably end up with characters with only one or two favored weapon types... but that's already pretty common.
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Last edited by Varyon; 04-08-2021 at 11:46 AM.
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