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Old 04-08-2021, 10:18 AM   #7
Anders
 
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Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Improved Melee Defaults for Skilled Combatants

Quote:
Originally Posted by ericthered View Post
This is the camp I'm in. Let all melee weapons default to each other at -5 unless you are defaulting to a hard skill.
Great minds think alike, I suppose. I designed a complex, three-tiered system and discovered that I could get the exact same result by letting all weapons default to each other.

I do think that if you do this, you should have a cap on how good you can get from defaults. Something like the "rule of 20" for skills. (I think "rule of 20" should apply to all skills, actually).
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