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Old 07-22-2008, 02:40 PM   #65
Jarlaxle
 
Join Date: Jan 2007
Location: Wichita, KS (Soon to move back to Lincoln, NE)
Default Re: Member House Rules

Quote:
Originally Posted by Mental_Myopia
As a house rule, it's cool to have a extra copy of each Race and Class in a separate pile so that you don't have to dig through the Door deck when you hit one of the "search the Door deck for a Class/Race" dungeons from Munchkin 6 pops up.
Only problem I see with that is that the group I play with all think alike. We'd all want to be Clerics (unless somebody has cards which are usable by only certain other classes).
Anyway my brother and I don't have too many house rules. One of them is that we don't allow theives to steal unless they are at level 2 (3 for cyborg) or higher.
Another one which has bitten us both in the butts a few times is when somebody plays a "Lose any small item" curse on somebody else, the person playing the curse chooses which item is lost. This prevents the player who has 36 cards, which she'll never use from getting rid of one of those.
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