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Old 04-15-2017, 07:36 AM   #231
starslayer
 
Join Date: Dec 2006
Default Re: GURPS Dungeon Fantasy 19: Incantation Magic

Quote:
Originally Posted by scc View Post
Given that the Rule of 16 boils down to 'Lowest of own skill, defender's Will or 16' the defender suffering a penalty only matter if their will is greater then 16 or your skill is lower then both 16 and their will, I don't see how it's even bending it.
Note quite- because inflicting a -4 to willpower only add a maximum of -2 to your skill (16 SP)

So, for example, if you have final skill 18 and the enemy has will 16 you can turn that to final skill 16 and effective will 12.

It is quite a bit better a return than 'deceptive attack', and has the added advantage of being a quick contest.

With that said- I am just defending my thought about it violating the rule of 16, I am not challenging the ability to inflict the penalty, because Ghostdancer did balancing and play-testing on it and found it to be workable.
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