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Old 05-08-2019, 06:51 AM   #17
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Explosive gem spell

Quote:
Originally Posted by Anaraxes View Post
Never actually had a problem with it in real life. There aren't a lot of 40 ST wizards running around, so you do need the seven apprentices.
Mana level 40 isn't actually very easy. A ST 8 DX 12 IQ 20 Mana 40 wizard is already 16300 XP, not counting the extra spells. Using XP/Gold exchange rate to buy a powerstone instead would only save 4k XP.

Like Brand, Explosive Gem does need a nerf, so apply Rule of Five mechanics: The required gem is worth $50 for 1d, doubling in value for each additional die of damage. As the spell description states "a gem worth at least $50" GMs are free to apply this fix as a reasonable interpretation of the printed rules.
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Last edited by hcobb; 05-08-2019 at 08:32 AM.
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