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Old 02-06-2021, 01:07 PM   #35
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default Re: Number of parries with Martial Arts

Quote:
Originally Posted by Plane View Post
I think B376 is referring to the defender's turn, not the turns of their attackers.

http://www.sjgames.com/gurps/faq/FAQ4-3.html#SS3.4.1.3



B419's writeup on Shock interestingly appears to mean that the IQ and DX penalty would not apply until you finished that turn and chose a new maneuver... so for example if I had 19 HP (takes 7 damage to cripple my hand) Extra Attack (Multi-Strike) and right-handed punched a fire elemental and burned my hand for 4 HP (triggering -4 to DX from shock) I could make a 2nd right-handed punch at that elemental at no DX penalty, it's only the following second I'd be -4 to punch it.
That's because the rules assume, rightly, that most of the time damage will occur in between your turns. The most common exceptions would be hurting yourself and Waits. I usually run this as "whenever you take damage, your shock penalty applies from now until your next turn." Any other interpretation encounters weirdness.
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