Quote:
Originally Posted by Plane
Sort of like how Aggressive Parry allows you to hit (possibly inflicting a Major Wound?) and then attack into your stunned opponent's reduced defences without taking an AOA?
If we view a basic attack and basic beat as equally hard to do (they both use up one attack) then a free punch at -4 to ST would be comparable to a free beat at -4 to ST.
We'd already be dropping one major benefit of Aggressive Parry (the attacker being counter-attacked can't defend against it) so charging the full -4 might actually be too harsh. Maybe it should only be -3 to make up for the foe getting to resist the Beat?
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That's a fair point.
In real life, I don't think there should be a ST penalty at all--this should be an effective thing to try against someone whose just as strong or stronger than you are.
Perhaps a better approach to balancing it would just to make the technique harder. Hard at -6 to skill would approximate a rapid strike, but since this is a parry we call that -3.