Re: New House Rule for Wealth directed at Low Tech
What your plan basically does is increase everyone's starting wealth by a factor of five; effectively giving everyone Wealthy for free. Which is fine, just think first about what sort of game you want. As mentioned the 80/20 split for starting wealth is a suggestion.
Fundamentally, I think knight characters in a low-tech society ought to have much higher wealth than Wealthy, and most templates don't give such characters nearly enough money. The Knight-Errant template in Banestorm has status 2 and the option of purchasing Comfortable. At Comfortable, the knight starts with $2,000, yet status 2 means he much pay $3,000 a month in rent.
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