Quote:
Originally Posted by Kuroshima
I used to want a bestiary. I wanted something to gauge against. I wanted real world animals, to see what each stat meant (how strong is string as a polar bear?). I also wanted to have full point builds so when the character took the animal as an ally, I had the point value right. Finally, I wanted a mix of cookie cutter and original monsters for my dungeon delving games.
DFM1 solved the later part, DF5 solved the allies part and I'm starting to not need the rest. I will buy them though, sight unseen. Mind you, I understand the issues with providing full builds with full point costs. DF5 could do it, so maybe we will get DFn: Moar Allies.
Part of the issue is that GURPS is so vast, so adaptable, so modular, that what works me won't work for most people.
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Thanks for pointing out DF5 as a source for animal stats. I'm less interested in animal allies, than templates for Morph, so I never thought to look at that. After checking out the table of contents, I realize I'll probably have to pick that up soon. I'd still love to see lots more real world animals stated out.
I don't really need monsters, I can make up imaginary things on my own, or stat up fictional creatures. There's no concern then whether I'm getting it exactly right, because they don't really exist. I find coming up with templates of real animals on the fly for a shapeshifting character much more intimidating.