Quote:
Originally Posted by ak_aramis
Chantries provide - easy access to the other planes
- A site for easier (reduced paradox) magic
- A research lab.
- A research library.
- Nodes connected for a source of Quintessence
- Security Systems
- Magical Wards
- Guardians
- Flunkies.
- Communications, possibly transplanar
- Fortification
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Of those:
Easy access to the other planes seems to be at least partly included in Node.
Reduced Paradox magic seems to be Sanctum.
Research lab can be included in Sanctum.
Research library is Library.
Nodes are Node.
Guardians might be Allies or even a Mentor.
I hesitate to include those, as the rules seem to say that they are to be bought separately. That leaves fortifications and security systems; wards, which I think would be set up by casting spells of protection; communications, which are either mundane or magical, with transplanar communications involving opening portals to the spirit realm, most easily done at a Node; and flunkies.