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Old 08-02-2016, 02:26 AM   #37
Flyndaran
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Basic] Skill of the week: Physician and Physiology

Quote:
Originally Posted by Celti View Post
You can avoid the point-sink if you make it a "mandatory optional specialisation" — or to phrase it in terms of a different rule, all of these now-mandatory Surgery specialties default to one another at -2.

The idea, as I understand it, is that every surgeon at TL 7/8 probably has some exposure to general surgical practice, but has much more experience within their chosen field (though I will gladly defer to acrosome if he suggests it is actually different).
But you can't forget this is about game utility not realism. Look at the completely unrealistically massive skills Biology or Math. But for game purposes, they're of equivalent usefulness as other highly specialized skills like First Aid.
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