Quote:
Originally Posted by roguebfl
Which is why Skill level 16 opens the option of "No Nuisance rolls" perk for the skill.
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This seems to cover scenarios where the GM would probably waive the rolls anyway, but I guess that’s why it’s just a perk. (In case anyone else is looking for the description, it’s in “Power-Ups 2: Perks”.)
As a matter of principle I think that if a roll is appropriate at all, it’s interpretation should be true to the normal distribution it approximates, which includes only asymptotically approaching zero in both directions and so always leaving a slight chance of both success and failure under all circumstances. And on a more practical note it just makes for a better gaming experience. If a character who has never used a bow wants to pick one up and shoot an opponent’s eye out, I don’t want to say „you can’t do that“, I want to say „you can certainly try but there is a high chance you will hit one of your companions instead”.