Quote:
Originally Posted by Andreas
Perhaps something like these might be reasonable values for Dodge penalties/bonuses
4 seconds: +12
2 seconds: +8
1 seconds: +4
0.5 seconds: +0
0.25 seconds: -4
0.125 seconds: -8
0.0625 seconds: -12
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Nah, at the low end it's all dominated by reaction time anyway, which is adding around 200 ms. I'd probably just go with 'base of -4, +8 per second' or something similar.