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Old 04-06-2016, 07:50 AM   #38
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Join Date: Jul 2015
Location: Phoenix, AZ
Default Re: Just Roll 3d6 - GURPS Content Posts

Quote:
Originally Posted by philosophyguy View Post
Character creation can be one of the most intimidating parts of GURPS, so this week's post focuses on Minimalist Character Creation. This post is an unabashed simplification of GURPS, and it cuts a lot of corners in order to make simple but legal and playable characters. Hopefully it will help some gamers overcome the intimidation hurdle from making their first characters!
Maybe you are saving the concept for another post, but one big thing I feel like you need to touch on is templates. Though they transfer a lot of work to the GM, is a really good shortcut in building a character, and one that fits the campaign. It's kinda like training wheels to make sure your player hits all of the bases without requiring enough system mastery to know what to buy and what to ignore.

It also tells players something about the campaign if, for example, your Archeologist template has Hidden Lore (Demons), Trained by a Master, and Throwing Arts, versus Archeology, Research, and Contact Group (University Archeology Department)
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