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Old 09-25-2008, 08:31 AM   #7
Cheese8242
 
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Join Date: Jun 2008
Location: Indiana
Default Re: Munchkin Pawn Rules!

Quote:
Originally Posted by MunchkinMan
Now that I have had time to find the rules (I've moved recently, and not everything got unpacked from the last move, so the Internet is still my friend, thankfully): Since you don't need to use all your movement, it seems like the movement rules using Munchkin pawns would lose half it's power. . . :-)
Exactly why your idea of starting with a chainsaw would be a better rule, at least for Zombies. Plus it fits in with the pawns all having a chainsaw (of course they do they are Super Munchkins after all).

Last edited by Cheese8242; 09-25-2008 at 08:44 AM.
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