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Old 07-26-2017, 07:24 AM   #24
Piratecat
 
Join Date: Jul 2017
Default Re: Some help with Timewatch's Free RPG day Font of Knowledge

I highly recommend Recruiting Day in the main book, playtested by me more than 20 times during development. It's tight (especially if you take out the subplot involving Fred Noonan), high action, and a whole mess of fun.

Most of Beyond Enemy Times makes fine one-shot adventures that don't need connection, so you can pick and choose the adventures that look like the most fun. For instance, I used Thief in the Night and Hatchet & Axe as my convention games.
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