Re: Jet Spell cost question
I don't use vanilla magic that often, but if my memory serves right it is meant that you attack as you would with regular missile spell. The choice to maintain it skips the roll you would have to take to recast it. So you just pay the cost again without any roll
Edit for clarity:
Turn 1 cast jet
Turn 2 attack
Turn 3 maintain jet for same cost (as a free action), so you can chose to attack again.
The way I imagine it is basically a short beam you can keep going as long as you jeep pumping energy into it.
Last edited by JaJacob; 09-12-2017 at 04:05 PM.
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