Jet Spell cost question
THIS HAS BEEN RESOLVED. PLEASE SEE MY POST BELOW.
I searched to see if this had been discussed before, but "jet" is too common and I didn't find anything.
Magic combat is already costly and less efficient than mundane combat, but it seems like jet spells penalize the wizard unduly.
For example:
Turn 1: Cast Flame Jet - Spend 2 FP
Turn 2: Maintain Flame Jet - Spend 2 FP
Turn 2: Attack with Flame Jet.
So before you can USE the jet spell, you have to pay for it twice? Am I missing something?
Last edited by MIB.6361; 09-14-2017 at 01:47 PM.
Reason: wee lil boots
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