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Old 10-09-2018, 01:12 PM   #26
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Jobs and critical success/failure

Quote:
Originally Posted by David Bofinger View Post
I remember when DragonQuest first came out it was supposed to have a D10 or two in it, but due to some sort of crunch in the dice market they didn't get any. So instead they provided cardboard chits 0 through 9 and you were supposed to pull them out of a coffee cup.
SPI did that with a lot of games, going back the venerable Strategy I (published in 1971, if memory serves). As a procedure, it worked just fine.
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