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Old 06-17-2019, 04:57 AM   #7
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default Re: 13 bad guys needed

I should note that I do not design my adversarial NPCs on any kind of point budget. Most of the time I don't even assign them Quirks nor do I bother with skills like Farming, Gardening, Singing, or Musical Instrument (unless they're pulling a Pied Piper, using a trumpet with Musical Influence). A full character sheet is often overkill for this kind of NPC.
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