Re: (Ultra Tech) How realistic are Electrolasers?
Luke, the "full strength" comment in your alternate rules link makes me wonder - should a character with the Unsupported Strength Limitation on some of their ST be required to make an additional HT roll each second they are paralyzed by an electrolaser (or possibly even TASER) to avoid injury and potential crippling? Certainly one affected by the "tetanizing" setting would suffer such, but I'm curious if the default "stun" setting should carry such a risk.
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