Quote:
Originally Posted by Donny Brook
I think there is a deeper can of worms implied in assessing these builds. When you're building the Advantage (whatever it is) to be Afflicted, do you build it as if you are using it, or the subject is using it? Can you impose a fatigue cost along with an Advantage?
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Since the Subject is not choosing to use it, I don't think they should be treated as using it. In this particular case, the Subject will often be an inanimate object that neither has nor uses fatigue. If I teleport a hand grenade with the pin pulled into the middle of a group of enemies, for example, the grenade has no FP to spend, and for that matter, no IQ to roll against.
But I don't think that I should be paying a fatigue cost, either, unless that's explicitly paid for in the build of the ability. The ability I'm using is Affliction, not (in this case) Warp. Though perhaps there could be an enhancement to Affliction: Can Spend FP on Advantage Granted, +10%. What do you think?