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Old 02-01-2019, 06:57 PM   #5
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Fun vs Rules - When is too much fun a bad thing?

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Originally Posted by Dejavroom View Post
When is too much fun a bad thing?
No such thing as 'too much fun'.

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For some context, I make my players track ammunition, Gear, Supplies etc.. But I've been thinking more about detailed stuff, Like First aid and medical gear. Do I may them track the individual tools? Or just give them "Charges" As a stereotypical game item?
I'd say talk to your Players, see what they think. If they enjoy tracking the nitty and gritty, then go with individual items.

I personally go with 'uses' and give them cost divided by 5 uses (but that's for things where there is a clear 'usage') and then let them 'top-up' for free in town (in DF it costs $150 to live in town, I allow that to cover repair and regular maintenance of gear).
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