Quote:
Originally Posted by Skarg
Oh, and there is no way I am switching to having characters advance based on their players' roleplaying, cooperation, making people laugh, etc., instead of what the characters actually do that could lead to them improving their abilities.
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Agreed. *Not* awarding EPs based on combat (aka: killing monsters and enemies) is absurd enough, but all the rest of that sounds more like conceptual EP Rules for:
The Tellie Tubbies: the feel-good kumbaya game.
JK