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Old 03-19-2014, 11:46 AM   #19
Ulzgoroth
 
Join Date: Jul 2008
Default Re: SFOD-D ("Delta Force") template (critique?)

Quote:
Originally Posted by Eukie View Post
Oh, drat, I missed that. It looks like I'll need to do a lot of updates on this package to cover proper use of Techniques from Tactical Shooting. (Though it seems that, with the "best at everything"-approach of special forces, every single one of them will have all the points in everything, which is a bit dull from a gamist perspective, though perhaps somewhat accurate from a simulation perspective...)
It also may be a bit wrong from a gamist perspective, if involves points in four mutually-exclusive techniques (such that you'd get strictly better results by raising skill). Though many gun techniques are at least potentially cumulative, so that's less of an issue than it tends to be for melee stylists.
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