Quote:
Originally Posted by sir_pudding
While true, curiously GURPS does officially avoid fractional prices, so for n=-1 GURPS would usually round to either 1 or 0.
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Officially where? There are lots of fractional prices in GURPS Low-Tech eg. ammunition or Inflated Skins (p. 138) or containers (p. 34). And if GURPS prices were rethought on a 1:10 or 1:3:10 scale, conventions would presumably change.
Another way to handle objects under $1 is to give the price for a set of n things (eg. $1 for 10 wooden beads or 20 sheets of rag paper)