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Old 07-16-2018, 01:16 PM   #1
martinl
 
Join Date: Jan 2006
Default Cost Factor for AP Melee Weapon

"Bodkin" style armor piercing melee weapons are a thing that would be useful in DF, especially for some of the fodderyer types of critters, but what's a good CF? It's not expensive for arrows, so I'm sort of leaning to +1.

Armor Piecing (any impaling melee or thrown weapon): Change damage type to pi, add armor divisor (2). If weapon has non-impaling attack modes, those are not affected. +1 CF.

Thoughts?
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