Re: [Std Magic] How have you fixed Bless?
The easiest fix for bless is to simply not allow it in a game, but it does have some value. I would be inclined to completely change what both bless and curse do --for example:
Bless
Assigns the target character a good Destiny, equivalent to a 5, 10, or 15 point Destiny for a 1, 2, or 3 point Blessing. Unlike Destiny as an advantage, a blessing can be removed or resisted: it ends (but averts or adjusts the event) if an event would make the destiny impossible, and it has an effective skill for achieving that destiny equal to the spell skill.
Curse
As bless, but a bad destiny instead of a good destiny.
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