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Old 09-21-2018, 11:26 AM   #217
Skarg
 
Join Date: May 2015
Default Re: Experience Points

Looking at the new TL characters, it looks clear to me that they are revised to take into account the new talents (e.g. Weapon (Expert) and Quick-Draw (Weapon)) and ability to add talents and spells in excess of IQ by using XP as in the link you posted (and as Steve writes in TL about a wizard's study plans). I have long thought it's much more interesting to have very experienced people have lower attributes but more talents without needing super-high IQ, so I really like that. The point totals don't seem to match the 40-point cap idea (I doubt Tollenkar would use a wish on mercenaries or even apprentices), but we'll see what the new rules are - my guess is the XP cost just keeps doubling over 40, or something, making it highly rare and inefficient but not impossible to break 40.
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