Thread: Facing
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Old 07-24-2018, 07:27 AM   #16
Nils_Lindeberg
 
Join Date: Jul 2018
Default Re: Facing

Quote:
Originally Posted by Jim Kane View Post
Once your Movement Phase was completed, that was it; you were stuck with that position until your next Movement Phase (sort of like when you move a Chess piece and remove your hand from it - that's it).
I think this was the essence of the rules change. Not being able to change your move and take it back, keep the tempo up and not allowing analysis paralysis. This heightens the drama and suspense.

The rest of the advantages you state I don't see. All you do is basically lower everyones MA and thereby make MA bonuses more important and chances for gamey tricks less. But a lower MA is less tactical and the game will be a lot easier to predict since everyone can do less different things.

Or did I misunderstand something? How did this make the tactics talents more important or how did you get more tactical choices?
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