Quote:
Originally Posted by SteveS
I recall that in classic Traveller, each turret required a hardpoint, each bay reduced the number of possible hardpoints by ten, and a spinal mount also reduced the number of possible hardpoints. A hardpoint didn't need to have a turret installed, but turrets required hardpoints. Ships were limited to hardpoint per 100 dtons.
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Not quite, at least not for HG2. The wording for bays works out to 10 HP, but if you pull the bay in a refit, the HP don't exist, so you can't replace the bay with turrets. GT is different, as are MT and MGT.
Quote:
Originally Posted by Bk 5-1980
One hardpoint is allowed per 100 tons of hull not otherwise allocated to weapons. For example, a 50,000-ton ship carrying a 5,000-ton type A meson gun and twenty 100-ton bays may designate 250 hardpoints for turrets.
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Follow the math:
50,000 - 5,000 = 45,000
45,000 - (20x1000)=45,000 - 20,000 = 25,000
25,000/100= 250