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Old 01-10-2018, 06:43 AM   #260
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: The Fantasy Trip

Regarding classes and classless systems, I’d add that I consider TFT to be functionally classless. The Hero vs. Wizards distinction could be replaced by making a Wizard talent that would let wizards buy spells a lot cheaper, but it’s a much easier and cleaner solution to have the Wizard and Hero distinction.

This is a good thing in my opinion. I think that mechanics and systems should be selected because they work. I don’t mind harmonized systems, but I don’t think there’s that much virtue in harmonization in and of itself. That’s why I don’t object to 5 levels of Unarmed Combat, when most other weapon talents have 1 or 2 levels. Yes, it’s inconsistent with the treatment of other weapon talents. Yes, it works (in my opinion). And no, I don’t care about the inconsistency. (Not trying to reignite the debate on Unarmed Combat; just using it as an example).

That may be one of the qualities of Old School gaming - use whatever it takes to get it done. And yes, needless inconsistency can, at some point, be a bad thing.
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