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Old 01-17-2011, 07:31 AM   #2
MunchkinMan
 
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Join Date: Aug 2004
Location: Macungie, PA
Default Re: Monster -> Magic Lamp -> Mate???

Combat's not over, but the Monster is gone and can't be duplicated. He can add a Wandering Monster or something else, since you must give him time to stop you ending the combat advantageously, but he can't Mate or modify a Monster that's not there.

This situation is actually explicitly covered in the FAQ:

Quote:
Originally Posted by The FAQ
Q. Some cards, like Magic Lamp, Illusion, and Pollymorph Potion, let you get rid of ONE monster. If you get rid of a monster, does its mate (or, in the expansions, its relatives) also leave? In other words, is Mate an enhancement card like Ancient or fully separate like Wandering Monster additions?
A. A Mate is like a Wandering Monster. There are now two monsters, and you have to get rid of them individually. If you play the get-rid-of-it card before somebody plays Mate, though, there's no monster left for the Mate to join, so Mate can't be played.
If he's unable to stop you legally, you get 7 Treasures.
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Last edited by MunchkinMan; 01-17-2011 at 08:24 AM.
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