Quote:
Originally Posted by GM Joe
..in the world of Stardust. :)
|
I love that movie. A lot.
Quote:
Originally Posted by PK
Actually, there's never been an explicit rule saying "don't put limitations on meta-traits." It just has the potential for abuse if the meta-trait includes disadvantages or heavily modified abilities.
|
Quote:
Originally Posted by Bruno
double checks - well blow me down. The Enhancements section is more restrictive than the Limitations section - although the -80% rule almost certainly still applies even if the limitations cascade through to traits concealed in a meta-trait (except as discussed in Power-Ups: Limitations).
Objection softened to a "I bet this is going to come up in the forums regularly now" comment.
|
One of my players brought this up during the playtest and I spent a good hour looking for a rule that never existed. One question I do have (and I should have had then): If applying a limitation to a 0-point meta-trait does that then turn it into a disadvantage? Seems like the rules for Below the Minimum (
GURPS Power-Ups 8: Limitations, p. 7) might apply here (at GM discretion, of course).