Quote:
Originally Posted by roguebfl
Actully that cause more head aches... Your Dodge spell has one second left in duration, you tendt your turn longer than a second by slowing down. Someone tacks you, do you or do you not have access to the increased dodge?
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That's the point about tracking durations in seconds. Or if you like, you can keep them in turns but give each spell it's *own* turn, that happens immediately after the caster's. If the caster wants to delay his turn to later, no problem, the spell's turn stays in the same place.