Quote:
Originally Posted by Lovewyrm
If they have rules, a win state (especially if there could be competition) and a fail state, then that's usually a good sign that something is a game.
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This definition might need some more work, as there are many non-game things that fit, such as financial markets or a judicial court case.
Perhaps it's that the stakes are inconsequential? Although that rules out gambling and competitive games with prize money.
My feeling is that D&D-like games, that keep score with an XP counter, are more game-like, but many long-running campaigns I've been in that basically follow a continuing story and explore a setting are less game-like (or less competitive, at least).