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Old 02-18-2016, 08:16 PM   #30
Joe
 
Join Date: Aug 2004
Default Re: The Collaborative Gamer: GURPS Content Posts

Quote:
Originally Posted by Rigil_Kent View Post
Whoa. I love your System for Developing and Resolving Plots. Love, love, love! Totally going to use that in my own games...
Thanks! As it happens, I love, love, love getting feedback like this!

If you do end up using it, I'd be very interested to hear any war stories that result.

A quick additional thought: you might need to adjust the point rewards for resolving plots, just a little, depending on the number of players at the table.

(I.e. If you have very few players, the characters will be accumulating personal plot elements faster, so you might want to reduce the point reward for resolving those plots; and if you have a lot of players (say, 6-8), you might want to up the values, since it will take quite a long time for each character's personal plots to be resolved. Just a thought.)

Thanks again for the kind words!
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