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Old 06-21-2019, 09:33 AM   #20
Axly Suregrip
 
Join Date: Jun 2018
Location: Durham, NC
Default Re: Attacking a prone figure - adjDX for both time of attack and to hit?

Quote:
Originally Posted by Skarg View Post
We never gave facing adjustments to any ranged attacks. If they did, then RAW they would affect attack order, which seems to me clearly wrong for ranged attacks.

(e.g. Several ranged-weapon opponents face each other - and they can shoot sooner if they choose to shoot at foes who are facing sideways?)
Missile weapons are clearly in the rules that the do not get facing adjustments and that their range adjustment does not affect order. Missile weapons are the exception on both points. No other place does it mention either of these.

As far as thrown weapons, we have had this discussion before. The rules states these are the same as melee weapons with the only exception being the thrown ranged modifier. So, I give them facing bonuses. And facing bonuses affect order of attack with thrown for the same reason it affects it with melee. Easier to spot an opening. But as before, the thrown weapons are debatable as it is not specifically spelled out.
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